This is really frustrating me. Let's say I have a simple MovieClip called Container, inside Container I have other MovieClips like Rectangle, Circle and Triangle. Container has 2 single frames on which the nested MovieClips are placed differently.
So something like:
-Container -frame 1: - 1 Rectangle, 1 Circle, 1 Triangle -frame 2: - 2 Rectangle, 1 Circle, 2 Triangle
Now the problem is that whenever I add this simple line "this.rotation = 0" on any of the 3 MovieClips (Rectangle, Circle or Triangle) their positions will weirdly move when I switch frames using gotoAndStop, nextFrame or prevFrame.
I have no idea why this is happening so can somebody please explain this behavior?