Is there a synchronous loadBytes() method yet in Flash Player or AIR?
I'm trying to load a byte array and convert it into bitmap data synchronously (NOT ASYNCHRONOUSLY). It cannot be asynchronous. It is PNG that was encoded into base64 data.
Now I'm decoding from base64 into a byte array and then trying to decode that byte array into bitmap data. There is no way to go from byte array to bitmap data without a loader and
loader.loadBytes() is asynchronous.
FYI I'm running AIR 23.