jeudi 20 avril 2017

Can't get dynamic text to display

Here's the link to the whole project including all the dependencies if needed. http://ift.tt/2pIVpXO

Basically trying to clean up some script I was left to deal with and have been banging my head against the wall as to why this isn't working. I don't get any debug errors, everything seems to be linked where it needs to be linked. My font seems to be embedded, all my instance names seem to be right... the only thing I can think of is I'm missing something silly in the code. Any help would be really appreciated! Nothing like being left a mess and having to fix it.

Basically the text box is supposed to have a countdown timer based on what race is approaching (e.g Race X is in xxx minutes) and If there isn't a race approaching, it should show some default text. At the moment, It doesn't seem to want to change the dynamic text at all!

package  {

    import flash.display.MovieClip;
    import flash.events.TimerEvent;
    import flash.ui.Mouse;
    import flash.utils.Timer;
    import com.boo.CustomDate;
    import com.boo.ScreensaverSimple;
    import com.RaceRibbon;

        // This sections is for the image slides and Hour Of Power setting.
    public class Generic extends MovieClip {

        // This is where you can set the Hour of Power time start and end time (in 24 hour format e.g. 1330 for 1:30pm)
        // If there is no hour of power, simply set both numbers to 0
        private var HourOfPowerStartTime:Number = 0;
        private var HourOfPowerEndTime:Number = 0;
        private var HourOfPower1StartTime:Number = 0;
        private var HourOfPower1EndTime:Number = 0;


        public var race_ribbon:RaceRibbon;      
        private var ss:ScreensaverSimple;
        public var time_check_timer:Timer;
        public var is_race_time:Boolean;
        public var current_state:String;
        public var next_race:Date;
        public var race_time_arr:Array;
        public var race_num:int;
        private var ss_time_arr:Array;      
        private var delay_add_timer:Timer;

        //Set default text
        private var default_ribbon_text:String = "THERACES.COM.AU";

        // Set Race Times
        private var r1:Date = new Date(2017,5,5,12,15);
        private var r2:Date = new Date(2017,5,5,12,50);
        private var r3:Date = new Date(2017,5,5,13,25);
        private var r4:Date = new Date(2017,5,5,14,00);
        private var r5:Date = new Date(2017,5,5,14,35);
        private var r6:Date = new Date(2017,5,5,15,15);
        private var r7:Date = new Date(2017,5,5,15,55);
        private var r8:Date = new Date(2017,5,5,16,35);
        private var r9:Date = new Date(2017,5,5,17,15);



        // Hide the mouse
        public function Generic() {
            Mouse.hide();

        // Set Race Ribbon
            race_ribbon = new RaceRibbon;
            race_ribbon.x = 1109;
            race_ribbon.y = 983;

            race_time_arr = [r1,r2,r3,r4,r5,r6,r7,r8,r9];

        // Display Slideshow
            ss = new ScreensaverSimple;
            ss.setScreensaver(screens);

        // Make sure Hour of Power is not visible
            HOP1.visible = false;
            HOP2.visible = false;



            time_check_timer = new Timer(1000);
            time_check_timer.addEventListener(TimerEvent.TIMER, checkTime);

            delay_add_timer = new Timer(1,1);
            delay_add_timer.addEventListener(TimerEvent.TIMER, addAllChildren);
            delay_add_timer.start();    
        }


        public function addAllChildren(evt:TimerEvent=null):void {
            delay_add_timer.removeEventListener(TimerEvent.TIMER, addAllChildren);
            delay_add_timer.stop();
            delay_add_timer = null;

            addChild(race_ribbon);

            time_check_timer.start();
            checkTime();
        }


        public function checkTime(evt:TimerEvent=null):void {
            setDatesToCurrent(race_time_arr);// This makes every day race day
            setDatesToCurrent(ss_time_arr);// This makes all screensaver dates current

            checkNextRace();

            if(next_race  != null && is_race_time == false)// If it isn't race time
            {
                setCountdown();
            }
            if(next_race  == null && is_race_time == true)// If it's race time
            {
                setDefaultText();
            }

            checkHOP1();
            checkHOP2();
        }

        //Call to make Hour Of Power 1 visible/invisible based on set times
        private function checkHOP1():void {
            HOP1.visible = (HourOfPowerStartTime || HourOfPowerEndTime);
            if (!HOP1.visible) return;
            var CurrentTime:Number = CustomDate.return24HourNumber();
            HOP1.visible = (CurrentTime >= HourOfPowerStartTime && CurrentTime <= HourOfPowerEndTime);
        }

        //Call to make Hour Of Power 2 visible/invisible based on set times
                private function checkHOP2():void {
            HOP2.visible = (HourOfPower1StartTime || HourOfPower1EndTime);
            if (!HOP2.visible) return;
            var CurrentTime:Number = CustomDate.return24HourNumber();
            HOP2.visible = (CurrentTime >= HourOfPower1StartTime && CurrentTime <= HourOfPower1EndTime);
        }

        public function setDatesToCurrent(arr:Array):void {// This makes every day race day
            var cd:Date = new Date();// Current Date

            for(var i:int=0;i<arr.length;i++){
                arr[i].fullYear = cd.fullYear;
                arr[i].month = cd.month;
                arr[i].date = cd.date;
            }
        }       

        public function checkNextRace():void {
            var ct:Date = new Date();// Current Time as a Date
            next_race = null;
            is_race_time = false;

            // FOR LOOP THIS... one day
            if(ct < r1) {
                next_race = r1;
            } else if(raceTimeSpan(r1) == true) {
                is_race_time = true;
                race_num = 1;
            } else if(ct > raceTimeSpan(r1) && ct < r2) {
                next_race = r2;
            } else if(raceTimeSpan(r2) == true) {
                is_race_time = true;
                race_num = 2;
            } else if(ct > raceTimeSpan(r2) && ct < r3) {
                next_race = r3;
            } else if(raceTimeSpan(r3) == true) {
                is_race_time = true;
                race_num = 3;
            } else if(ct > raceTimeSpan(r3) && ct < r4) {
                next_race = r4;
            } else if(raceTimeSpan(r4) == true) {
                is_race_time = true;
                race_num = 4;
            } else if(ct > raceTimeSpan(r4) && ct < r5) {
                next_race = r5;
            } else if(raceTimeSpan(r5) == true) {
                is_race_time = true;
                race_num = 5;
            } else if(ct > raceTimeSpan(r5) && ct < r6) {
                next_race = r6;
            } else if(raceTimeSpan(r6) == true) {
                is_race_time = true;
                race_num = 6;
            } else if(ct > raceTimeSpan(r6) && ct < r7) {
                next_race = r7;
            } else if(raceTimeSpan(r7) == true) {
                is_race_time = true;
                race_num = 7;
            } else if(ct > raceTimeSpan(r7) && ct < r8) {
                next_race = r8;
            } else if(raceTimeSpan(r8) == true) {
                is_race_time = true;
                race_num = 8;
            } else if(ct > raceTimeSpan(r8) && ct < r9) {
                next_race = r9;
            } else if(raceTimeSpan(r9) == true) {
                is_race_time = true;
                race_num = 9;
            } else if(ct > raceTimeSpan(r9)) {// If all races are finished
                setDefaultText();
            }
        }

        public function raceTimeSpan(d:Date):Boolean {
            var race_mins:int = 2;
            var race_on:Boolean = false;
            var ct:Date = new Date();
            if(ct.hours == d.hours) {
                var max_mins:int = d.minutes + race_mins;
                if(ct.minutes >= d.minutes && ct.minutes < max_mins) {
                    race_on = true;
                }
            }
            return race_on;
        }

        public function setCountdown():void {
            var hours_left:int = int(String(CustomDate.countdownTime(next_race)).split(":")[0]);
            var mins_left:int = int(String(CustomDate.countdownTime(next_race)).split(":")[1]);
            mins_left = (60*hours_left)+mins_left;
            is_race_time = false;
            if(mins_left > 2) {
                race_ribbon.setText("NEXT RACE IN <font color='#000000' letterspacing='-1'>"+(mins_left+1)+" MINUTES</font>");
                race_ribbon.setBG(0);
            } else if(mins_left < 3) {
                if((mins_left+1) <= 1) {
                    race_ribbon.setText("NEXT RACE IN <font color='#fdb913' letterspacing='-1'>"+(mins_left+1)+" MINUTE</font>");
                } else {
                    race_ribbon.setText("NEXT RACE IN <font color='#fdb913' letterspacing='-1'>"+(mins_left+1)+" MINUTES</font>");
                }
                race_ribbon.setBG(1);
            }
        }

        public function setDefaultText():void {
            race_ribbon.setText("<font color='#fdb913' letterspacing='-1'>"+default_ribbon_text+"</font>");
            race_ribbon.setBG(1);
        }       

    }

}

And just in case you don't want to go through the files individually the com.RaceRibbon code is

package com {

    import flash.display.MovieClip;
    import fl.motion.Color;
    import flash.display.Sprite; 
    import flash.text.*; 

    public class RaceRibbon extends MovieClip {

        private var c1:Color;
        private var c2:Color;

        public function RaceRibbon() {
            c1 = new Color();
            c1.setTint(0xfdb913,1);

            c2 = new Color();
            c2.setTint(0x000000,1);
        }



        public function setText(str:String=""):void {
            str = str.toUpperCase();
            this.tb.htmlText = str;
        }

        public function setBG(p:int=0):void {
            switch(p){
                case 0:
                    bg.transform.colorTransform = c1;
                break;
                case 1:
                    bg.transform.colorTransform = c2;
                break;
            }
        }

    }

}

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