Is there a better (quicker, shorter or neater) way to access a child sprite (object) 3 layers or more deep? If the children have all been given names and you know the names. Is there a better way to do it than the code I made below?
var mySprite:DisplayObjectContainer = layerASprite.getChildByName("layerA") as DisplayObjectContainer;
mySprite = mySprite.getChildByName("layerB") as DisplayObjectContainer;
mySprite.getChildByName("layerC").y = 200;